![]() ![]() ![]() Through a simple enough conversion process found I have created a DLC version of Ingame Editor, after a little bit of testing in multiplayer games I have found that it causes occasional resyncs which end up deleting your changes you've made, however, some changes do stay, such as founded cities. Ingame Editor is a mod created by the community to edit game files. I've spent about 20 minutes of my time to create a utility that nobody else seems to have created.
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